End-to-End Solutions
ARShow is the first and only company in the world to provide comprehensive end-to-end AR solutions for live shows in tourism, music concerts and theater. The company provides software, hardware and content solutions for creating the first AR shows in the world. ARShow's solutions include: Show creation and management platform, construction of the required infrastructure for each location, in or outdoors, developing unique AR headsets for live AR shows and AR content consultancy services.
The Product Entered the Market!
The first generation of ARShow's show creation and management platform was already launched and entered the market on December 2017. Since then, the platform is operating the first AR show in the world, gaining incredible success. The system synchronizes the AR content with the live show on stage and delivers it to an unlimited number of viewers. Since launching the system, the show has been viewed by over 20,000 spectators and the reviews of both the content and the technology are skyrocketing.
Proven Record: 60 Patents and one StoreDot
Amongst the 4 founders of ARShow, is the "Serial Entrepreneur" Professor Simon Litsyn, founder of "StoreDot" (a company with a current value of hundreds of millions of dollars). Litsyn has registered over 60 patents.
Elite Investors
So far, ARShow raised hundreds of thousands of Dollars, and amongst its investors is the tycoon and oil baron Roman Abramowitz, alongside several others funds and private investors.
ARShow Provokes Global Curiosity
ARShow's technological and artistic accomplishments aroused great interest all over the globe. The company is in advanced negotiation for cooperation in development with the leading players in the market (LG, SAMSUNG and more). The main goal of this cooperation is to develop together a unique AR headset, to be used specifically in live AR shows.
In addition, ARShow is negotiation with leading production companies in the world market, such as the US (Broadway), Europe, Russia and China, intending to create new, trailblazing AR content, for the largest live show productions, worldwide.
ARShow
ARShow developed an innovative, creative AR solution, overall changing the viewers experience for every live show, from music concerts, through tourism and all the way to the theater's stage, turning them all to a 'first-of-its-kind experience' never seen anywhere before.
With an estimated market size of $75B and the successful launch of "Gulliver" in Gesher theater, the first AR show in the world to combine AR content in synchronization with live actors on stage, ARShow definitely looks like the next hottest company in the market.
ARShow Provides AR Solutions in 3 Levels
Software Solutions – ARShow developed an AR content creation and AR show management platform. The system allows creators and artists to create their own show with their own personal adjustments using a "Drag&Drop" method, create real-time interaction between the AR characters, actors, AR content and the audience. In addition, the platform enables full synchronization of the show in real-time to an unlimited number of viewers, special directing and rehearsals tools and many more exciting features.
The entertainment markets ARShow is targeting, such as tourism and museums, fall way behind when it comes to progress and use of technology. In the current reality people consume thrilling experiences unlike ever before, and every object is gaining immediate significance and visual materialization, the markets of tourism and stage arts are required to re-invent their content to make sure they remain relevant. Imagine a show that awakens to life, breaking the boundaries of the stage, surrounding the viewers and even allows them to influence and navigate the storyline. A show of this kind will instantly become a unique experience with no competition, on which the viewer is an active participant, rather than passive, and is gaining a meaningful, augmented experience.
This vision was materialized by ARShow. In December 2017, ARShow winning team of entrepreneurs, tech experts, animators and stage artists, presented the world with "Gulliver" the first theatrical show in the world to combine interactive AR content live on stage. "Gulliver" became overnight to a smashing success, with over 20 pre-sold shows and more than 20,000 spectators. According to expectations, "Gulliver" was ARShow's opening shot, proving beyond any doubt, that AR can be successfully implemented into live shows and that ARShow's technological development are beyond successful.
ARShow recognized the crying need in the fields of tourism, museums, theaters, movie theaters, etc. All longing for a technological development able to bring the experience they offer to the 21st century. To attract today's audience, the experience must "speak" the current language and make sure to offer "the next best thing". ARShow allows the viewer to become an active participant in the experience, and to go through it in a more significant method. Augmented Reality allows the viewer an unforgettable experience, such that will stay with him long after. ARShow turned the AR experience from individual to collective, for the first time in history, and by doing so, enabled not only to augment the artistic experience by use of technology, but the augmenting of the human experience, enabling an interpersonal communication between the viewers.
ARShow created and develops “Pinocchio”, an AR design and operating platform, enabling the creation of AR content along with its proprietary operating system for live shows. The system provides a unique immersive and group experience in a variety of scenarios: theaters, music concerts, tour guiding, conventions, events, group games, movies, museums and more.
The product includes 2 parts
ARSHOW's Creator SDK (Build a show)
In order to create an AR show, we created a set of tools all wrapped in our SDK, which allows and helps animators, directors and developers to create a full show with Augmented Reality. It has built-in tools to create cues, add special effects, set the world and environment to match the real venue and more.
Pinocchio's Blackbox Nano (Operate the show)
Our end-to-end solution includes hardware and software with the ability to control the show while it's running, make changes, operate and sync the show with Ableton live and DMX servers, send monitors to show operators and more. The blackbox is a complete hardware solution in one box that includes all the components to run a successful AR show.
Revolutionary Approach to the Creation of Augmented Reality Headsets (AR)
Existing Headsets
Many models: Magic Leap, Hololens, etc.
Collective Applications of AR
The Multibillion-Dollar Market
Headsets sale is not for individual customers, but for businesses, able to afford setting up the system and infrastructure, assuming the price is less than 200$ per unit.
A New Approach
A system for simultaneous support of multiple headsets instead of one processing unit in a single pair of headsets.
Benefits:
Reduced weight of headsets (no processor, reduced battery)
Development status
Financing
Market's Reaction - Enthusiasm!
Pilot system tested in both the theater ("Gulliver" theater production, over 20,000 spectators, sold-out months in advance) and a touristic site (Jacob's Ladder, Jaffa)
Theater:
"Nutcracker" ballet, Moscow
Tourism
Moscow (Museum of Tolerance)
Events
International dance balls (Beijing)
Sports screenings - a joint project with an Israeli company ASOCS, allows downloading up to 6GB / sec
Total: The Revolution in the Market of Mass Spectacles
Multi-billion market - collective viewing of AR
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As a Polymath, Prof. Litsyn interests really do stretch on the entire wide range between exact sciences and arts. With a glorified career as a world-renown expert in electronics and computer science, Litsyn is a senior professor in the Faculty of Engineering of Tel-Aviv University and held several visiting positions in leading research labs and institutions around the globe. The wheels of invention never stop turning in his head, which is why Prof. Litsyn is also known for founding several successful startup companies such as Storedot and for registering over 60 patents. Litsyn served as the chief scientist of Sandisk, and was the Inventor of the revolutionary technology for increasing density of flash memory.
Litsyn As much as he might come through as the classic "Crazy Professor" type, spending days and nights in the lab, this is hardly the case. Stage arts accompanied his career throughout all its years, and he made sure to pay his visits to different shows several nights each week. His comprehensive perception that crosses disciplines and his endless love for the theater, created the vision of introducing live shows to the endless possibilities technology has to offer. Amongst his other occupations, Prof. Simon Litsyn is also a seed investor, Co-Founder and Chairman of the board in ARShow, being a spearhead in bringing futuristic technology to the halls of the theater.
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In a world of endless possibilities, Dr. Elena Litsyn makes sure not to miss out on any chance for a challenge or an adventure.
By day, she is a professional mathematician specializing in mathematical models and functional-differential equations, but by night, Elena frees the ardent music and theater devotee she is. Fascinated by new technologies and being a theater "junkie", she championed the enhancement of viewers‘ experience by involving smartphones application in shows, and in 2015 cofounded "Galapromter", a company providing accessibility and translations for theatres. Dr. Litsyn promotes her vision of making the theater a developing, technological institution as well as artistic, keeping it relevant, accessible and attractive for audiences of all ages.
Amongst her many occupations, Dr. Elena Litsyn is a seed investor, Co-Founder and CSO of ARShow, being a spearhead in bringing futuristic technology to the halls of the theater.
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Kreindlin‘s expertise in advanced multimedia solutions along with his vast experience and terrific reputation in all fields of stage arts production, made him into the man of the hour for bringing the uprising AR technology to the front of the stage. Graduated with honor from film school after winning numerous awards for his creations, Kreindlin became an outstanding Go-To in all fields of stage productions. In his record are extraordinary productions and directions of award winning plays and films around the world and mass productions of stadium and park events. Above all shine the 15 years of Kreindlin‘s comprehensive experience with multimedia solutions for theater and live performances in large scale events.
In the past two years, Kreindlin, CEO and Co-Founder of ARShow, accomplished astonishing results, leading the company to innovative technological developments in the Augmented Reality field, all which enabled the production of "Gulliver", the first show in the world to ever combine Augmented Reality with a live performance.
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Isaac started off his career as a creative director and a UX/UI expert, as a painter and musician. During his years on SP college, he presented his paintings on exhibitions around Florida and toured as a singer and guitar player around New-York. After graduating with a degree in design for technologies, major startup companies in Israel recruited him immediately. During the next 20 years Barel gained experience and reputation, mainly due to developing amazing digital products, able to intuitively interact with human behaviors. The relationship between people and technology kept Isaac fascinated throughout his career, while working for the biggest design and advertising firm in Israel, founding a digital design studio in Tel-Aviv and cofounding the startup company "Navigaya". In 2015 his next initiative, "StudioB54" was launched in Miami, assisting startup companies in developing digital content. As a young artist as well as an experienced creative director and entrepreneur, he was amazed repeatedly by the magnitude and influence art has on people. Nowadays, Isaac Barel is a Co-Founder and CTO of ARShow, being a spearhead in bringing futuristic technology to the halls of the theater.
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